Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.
Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.
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